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<div id="projectname">Templates -- Meow
 <span id="projectnumber">2.0.-1</span>
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<div id="projectbrief">A C++ template contains kinds of interesting classes and functions</div>
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<div class="title">Class Hierarchy</div> </div>
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<div class="textblock">This inheritance list is sorted roughly, but not completely, alphabetically:</div><div class="directory">
<div class="levels">[detail level <span onclick="javascript:toggleLevel(1);">1</span><span onclick="javascript:toggleLevel(2);">2</span>]</div><table class="directory">
<tr id="row_0_" class="even"><td class="entry"><img id="arr_0_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('0_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1factory__types_1_1Base.html" target="_self">meow::factory_types::Base</a></td><td class="desc">A base class for kinds of factory classes </td></tr>
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<tr id="row_2_" class="even"><td class="entry"><img id="arr_2_" src="ftv2mnode.png" alt="o" width="16" height="22" onclick="toggleFolder('2_')"/><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Object.html" target="_self">meow::Object</a></td><td class="desc">The base class </td></tr>
<tr id="row_2_0_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1BaseFloatingType.html" target="_self">meow::BaseFloatingType< DataType ></a></td><td class="desc">A class for floating-point base object </td></tr>
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<tr id="row_2_4_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Pointer.html" target="_self">meow::Pointer< Type ></a></td><td class="desc">A pointer points to the template <code>Type</code> </td></tr>
<tr id="row_2_5_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1State.html" target="_self">meow::State</a></td><td class="desc">The base class for state </td></tr>
<tr id="row_2_6_"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Pointer.html" target="_self">meow::Pointer< factory_types::Base ></a></td><td class="desc"></td></tr>
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<tr id="row_2_9_" class="even"><td class="entry"><img src="ftv2vertline.png" alt="|" width="16" height="22" /><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Pointer.html" target="_self">meow::Pointer< meow::Pointer< meow::Object const > ></a></td><td class="desc"></td></tr>
<tr id="row_3_"><td class="entry"><img src="ftv2node.png" alt="o" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self< SelfType ></a></td><td class="desc">An implementation for the reference mechanism </td></tr>
<tr id="row_4_" class="even"><td class="entry"><img src="ftv2lastnode.png" alt="\" width="16" height="22" /><img src="ftv2cl.png" alt="C" width="24" height="22" /><a class="el" href="classmeow_1_1Self.html" target="_self">meow::Self< Data ></a></td><td class="desc"></td></tr>
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