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diff --git a/vendor/github.com/gizak/termui/README.md b/vendor/github.com/gizak/termui/README.md new file mode 100644 index 000000000..4f3d4a419 --- /dev/null +++ b/vendor/github.com/gizak/termui/README.md @@ -0,0 +1,150 @@ +# termui [](https://travis-ci.org/gizak/termui) [](https://godoc.org/github.com/gizak/termui) + +<img src="./_example/dashboard.gif" alt="demo cast under osx 10.10; Terminal.app; Menlo Regular 12pt.)" width="80%"> + +`termui` is a cross-platform, easy-to-compile, and fully-customizable terminal dashboard. It is inspired by [blessed-contrib](https://github.com/yaronn/blessed-contrib), but purely in Go. + +Now version v2 has arrived! It brings new event system, new theme system, new `Buffer` interface and specific colour text rendering. (some docs are missing, but it will be completed soon!) + +## Installation + +`master` mirrors v2 branch, to install: + + go get -u github.com/gizak/termui + +It is recommanded to use locked deps by using [glide](https://glide.sh): move to `termui` src directory then run `glide up`. + +For the compatible reason, you can choose to install the legacy version of `termui`: + + go get gopkg.in/gizak/termui.v1 + +## Usage + +### Layout + +To use `termui`, the very first thing you may want to know is how to manage layout. `termui` offers two ways of doing this, known as absolute layout and grid layout. + +__Absolute layout__ + +Each widget has an underlying block structure which basically is a box model. It has border, label and padding properties. A border of a widget can be chosen to hide or display (with its border label), you can pick a different front/back colour for the border as well. To display such a widget at a specific location in terminal window, you need to assign `.X`, `.Y`, `.Height`, `.Width` values for each widget before sending it to `.Render`. Let's demonstrate these by a code snippet: + +`````go + import ui "github.com/gizak/termui" // <- ui shortcut, optional + + func main() { + err := ui.Init() + if err != nil { + panic(err) + } + defer ui.Close() + + p := ui.NewPar(":PRESS q TO QUIT DEMO") + p.Height = 3 + p.Width = 50 + p.TextFgColor = ui.ColorWhite + p.BorderLabel = "Text Box" + p.BorderFg = ui.ColorCyan + + g := ui.NewGauge() + g.Percent = 50 + g.Width = 50 + g.Height = 3 + g.Y = 11 + g.BorderLabel = "Gauge" + g.BarColor = ui.ColorRed + g.BorderFg = ui.ColorWhite + g.BorderLabelFg = ui.ColorCyan + + ui.Render(p, g) // feel free to call Render, it's async and non-block + + // event handler... + } +````` + +Note that components can be overlapped (I'd rather call this a feature...), `Render(rs ...Renderer)` renders its args from left to right (i.e. each component's weight is arising from left to right). + +__Grid layout:__ + +<img src="./_example/grid.gif" alt="grid" width="60%"> + +Grid layout uses [12 columns grid system](http://www.w3schools.com/bootstrap/bootstrap_grid_system.asp) with expressive syntax. To use `Grid`, all we need to do is build a widget tree consisting of `Row`s and `Col`s (Actually a `Col` is also a `Row` but with a widget endpoint attached). + +```go + import ui "github.com/gizak/termui" + // init and create widgets... + + // build + ui.Body.AddRows( + ui.NewRow( + ui.NewCol(6, 0, widget0), + ui.NewCol(6, 0, widget1)), + ui.NewRow( + ui.NewCol(3, 0, widget2), + ui.NewCol(3, 0, widget30, widget31, widget32), + ui.NewCol(6, 0, widget4))) + + // calculate layout + ui.Body.Align() + + ui.Render(ui.Body) +``` + +### Events + +`termui` ships with a http-like event mux handling system. All events are channeled up from different sources (typing, click, windows resize, custom event) and then encoded as universal `Event` object. `Event.Path` indicates the event type and `Event.Data` stores the event data struct. Add a handler to a certain event is easy as below: + +```go + // handle key q pressing + ui.Handle("/sys/kbd/q", func(ui.Event) { + // press q to quit + ui.StopLoop() + }) + + ui.Handle("/sys/kbd/C-x", func(ui.Event) { + // handle Ctrl + x combination + }) + + ui.Handle("/sys/kbd", func(ui.Event) { + // handle all other key pressing + }) + + // handle a 1s timer + ui.Handle("/timer/1s", func(e ui.Event) { + t := e.Data.(ui.EvtTimer) + // t is a EvtTimer + if t.Count%2 ==0 { + // do something + } + }) + + ui.Loop() // block until StopLoop is called +``` + +### Widgets + +Click image to see the corresponding demo codes. + +[<img src="./_example/par.png" alt="par" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/par.go) +[<img src="./_example/list.png" alt="list" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/list.go) +[<img src="./_example/gauge.png" alt="gauge" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/gauge.go) +[<img src="./_example/linechart.png" alt="linechart" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/linechart.go) +[<img src="./_example/barchart.png" alt="barchart" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/barchart.go) +[<img src="./_example/mbarchart.png" alt="barchart" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/mbarchart.go) +[<img src="./_example/sparklines.png" alt="sparklines" type="image/png" width="45%">](https://github.com/gizak/termui/blob/master/_example/sparklines.go) + +## GoDoc + +[godoc](https://godoc.org/github.com/gizak/termui) + +## TODO + +- [x] Grid layout +- [x] Event system +- [x] Canvas widget +- [x] Refine APIs +- [ ] Focusable widgets + +## Changelog + +## License +This library is under the [MIT License](http://opensource.org/licenses/MIT) |